Frz::FrameBuffer Class Reference

Interface to the framebuffer. More...

#include <frz_ps3fb.hpp>

List of all members.

Public Member Functions

 FrameBuffer ()
 Constructor.
 ~FrameBuffer ()
 Destructor.
void * getFrameBuffer ()
 Returns the current off-screen framebuffer.
void * getOnScreenFrameBuffer ()
 Returns the currently visible framebuffer.
void flip ()
 Flips to the next off-screen frame.
void vsync ()
 Wait for vsync.
void initFPS ()
 Initialize the FPS counter.
float getFPS ()
 Returns the FPS rate to date.
int getFramecount ()
 Returns the framecount to date.
uint32_t getWidth ()
 Returns the screen width in pixels.
uint32_t getHeight ()
 Returns the screen height in pixels.

Detailed Description

Interface to the framebuffer.


Constructor & Destructor Documentation

Frz::FrameBuffer::FrameBuffer (  ) 

Constructor.

Sets the console to graphics mode, and deactivates the cursor.


The documentation for this class was generated from the following file:
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Generated on Thu Jun 10 17:37:47 2010 for freezer-0.1.0 by  doxygen 1.6.3